// Add the listeners to the avatar Cell and set the avatar character
if (status == CellStatus.ACTIVE && increasing == true) {
BoundsDebugger.getInstance().add(this);
if (cellMoveListener != null) {
// mc should not be null, but sometimes it seems to be
MovableComponent mc = cell.getComponent(MovableComponent.class);
if (mc==null) {
logger.severe("NULL MovableComponent in avatar "+((AvatarCell)cell).getName());
} else {
mc.removeServerCellMoveListener(cellMoveListener);
}
cellMoveListener = null;
}
// If we have not creating the avatar yet, then look for the config