pp = new PinstripePainter(Color.BLUE);
cp = new CompoundPainter<Object>(mp, rp, pp);
node.add(createInfoNode("panel, blue stripe fg, green bg, red rect comp", cp));
rp = new RectanglePainter(20, 20, 5, Color.BLUE);
TextPainter tp = new TextPainter("Some Text");
cp = new CompoundPainter<Object>(rp, tp);
node.add(createInfoNode("text on blue", cp));
mp = new MattePainter(Color.BLACK);
tp = new TextPainter("Neon");
tp.setFont(new Font("SansSerif", Font.BOLD, 100));
tp.setFillPaint(Color.BLACK);
NeonBorderEffect effect = new NeonBorderEffect(Color.BLACK, Color.RED.brighter(), 10);
effect.setBorderPosition(NeonBorderEffect.BorderPosition.Centered);
tp.setAreaEffects(effect);
cp = new CompoundPainter<Object>(mp, tp);
node.add(createInfoNode("A Cool Logo", cp));
mp = new MattePainter(Color.GRAY);
ShapePainter sp = new ShapePainter(
ShapeUtils.generatePolygon(30, 50, 45, true), Color.RED);
sp.setStyle(ShapePainter.Style.FILLED);
sp.setBorderPaint(Color.BLUE);
ShadowPathEffect starShadow = new ShadowPathEffect();
starShadow.setOffset(new Point(1,1));
starShadow.setEffectWidth(5);
sp.setAreaEffects(starShadow);
tp = new TextPainter("Coming Soon!", new Font("SansSerif", Font.PLAIN, 12), Color.WHITE);
cp = new CompoundPainter<Object>(mp, sp, tp);
node.add(createInfoNode("Coming Soon badge", cp));
return node;
}