} catch (Exception e) {
log.warn("Could not set the look and feel to nimbus. "
+ "Hopefully you're on a mac so the window isn't ugly as crap.");
}
TestbedModel model = new TestbedModel();
model.setWorldCreator(new WorldCreator() {
@Override
public World createWorld(Vec2 gravity) {
return new World(gravity, new DefaultWorldPool(100, 40), new BroadPhaseJNI());
}
});