benchmark.go();
}
public void setupTest(int testNum) {
World w;
IWorldPool pool = new DefaultWorldPool(50, 50);
if (testNum == 0) {
w = new World(new Vec2(0.0f, -10.0f), pool);
} else {
w = new World(new Vec2(0, -10), pool, new DynamicTreeFlatNodes());
}