}
return true;
case SETUP_START_SCENARIO:
// has decided upon a certain scenario and a certain nation and wants to start
ClientScenarioChoice scenarioChoice = (ClientScenarioChoice) message.getAttachment();
ServerScenario scenario = scanner.getScenario(scenarioChoice.getScenarioID());
ClientScenario clientScenario = new ClientScenario(scenarioChoice, scenario);
// set state to ingame
client.setState(ServerClientState.INGAME);