String playerName = GUIMessages.COMPUTER_ADVERSORY_TEXT.toString();
if (computerPlayerIndex != 0)
playerName += " " + computerPlayerIndex;
GameClient AIclient = new AIGameClient(gameServer, aiServerTicket, playerName, new DefaultEvalScore(), aiPlayerGameLevel.getLevel());
new Thread(AIclient).start();
continueTryingCreateAIGameClient = false;
}
catch (PlayerRegisterException e)
{