* (0,2) 1_0 1_1 E
*
*/
public void testDoNotAlphaPruneRootsChildrenSoThatHeuristicsMayBeUsed() {
Node root = new Node(null, Direction.WEST_DEPRECATED);
Node node_0 = new Node(root, Direction.SOUTH_DEPRECATED);
node_0.setTricksTaken(Player.WEST_EAST, 1);
Node node_1 = new Node(root, Direction.SOUTH_DEPRECATED);
Node node_1_0 = new Node(node_1, Direction.EAST_DEPRECATED);
@SuppressWarnings("unused")
Node node_1_1 = new Node(node_1, Direction.EAST_DEPRECATED);
node_1_0.setTricksTaken(Player.NORTH_SOUTH, 2);
node_1_0.setTricksTaken(Player.WEST_EAST, 0);
AlphaBeta ab = new AlphaBeta();
ab.prune(node_1_0);