game = g;
table.setHumanDirection(human);
humanHandDisplay = new AllCardsInOneRow(human, human, game, this);
humanHandDisplay.display();
dummy = new OneColumnPerColor(human, North.i(), game, this);
dummy.display();
west = new OneColumnPerColor(human, West.i(), game, this);
west.display();
east = new OneColumnPerColor(human, East.i(), game, this);
east.display();
}