// Create the new match, and handle all of the associated logistics
// in the gamer to indicate that we're starting a new match.
Match match = new Match(matchId, -1, startClock, playClock, game);
gamer.setMatch(match);
gamer.setRoleName(roleName);
gamer.notifyObservers(new GamerNewMatchEvent(match, roleName));
// Finally, have the gamer begin metagaming.
try {
gamer.notifyObservers(new PlayerTimeEvent(gamer.getMatch().getStartClock() * 1000));
gamer.metaGame(gamer.getMatch().getStartClock() * 1000 + receptionTime);