gamer.setRoleName(roleName);
gamer.notifyObservers(new GamerNewMatchEvent(match, roleName));
// Finally, have the gamer begin metagaming.
try {
gamer.notifyObservers(new PlayerTimeEvent(gamer.getMatch().getStartClock() * 1000));
gamer.metaGame(gamer.getMatch().getStartClock() * 1000 + receptionTime);
} catch (MetaGamingException e) {
GamerLogger.logStackTrace("GamePlayer", e);
// Upon encountering an uncaught exception during metagaming,