thePlayers.add(playerSelector.getPlayerPresence(name));
}
synchronized (scheduler) {
for (int i = 0; i < (Integer)repetitionsSpinner.getValue(); i++) {
scheduler.addPendingMatch(new PendingMatch("Base", theGame, new ArrayList<PlayerPresence>(thePlayers), -1, startClock, playClock, shouldScramble.isSelected(), shouldQueue.isSelected(), shouldDetail.isSelected(), shouldSave.isSelected(), shouldPublish.isSelected()));
thePlayers.add(thePlayers.remove(0)); // rotate player roster for repeated matches
try {
Thread.sleep(10);
} catch (InterruptedException ie) {
;