public Vec4[] computeViewLookAtForScene(View view)
{
Globe globe = this.wwd.getModel().getGlobe();
double ve = this.wwd.getSceneController().getVerticalExaggeration();
ExtentVisibilitySupport vs = new ExtentVisibilitySupport();
this.addExtents(vs);
return vs.computeViewLookAtContainingExtents(globe, ve, view);
}