}
};
modeController.execute(actor, node.getMap());
}
public void setMinNodeWidth(final NodeModel node, final int minNodeWidth) {
final NodeSizeModel sizeModel = createOwnSizeModel(node);
final int oldValue = NodeSizeModel.getMinNodeWidth(node);
final IActor actor = new IActor() {
public void act() {
sizeModel.setMinNodeWidth(minNodeWidth);
final MapController mapController = getModeController().getMapController();
mapController.nodeChanged(node);
}
public String getDescription() {
return "setMinNodeWidth";
}
public void undo() {
sizeModel.setMinNodeWidth(oldValue);
final MapController mapController = getModeController().getMapController();
mapController.nodeChanged(node);
}
};
getModeController().execute(actor, node.getMap());