private GC gcFixture;
private MouseEvent mouseClickEvent;
@Before
public void setup() {
buttonRaisedPainter = new CellPainterFixture();
buttonPressedPainter = new CellPainterFixture();
buttonCellPainter = new ButtonCellPainter(buttonRaisedPainter,
buttonPressedPainter);
buttonCellPainter.setButtonFlashTime(500);
natTable = new NatTableFixture();