createNatTable(tableContainer, new TextPainter(true, true, true));
createNatTable(tableContainer, new TextPainter(true, true, 5, true));
createNatTable(tableContainer, new PaddingDecorator(new TextPainter(
true, true, 5, true), 5));
createVerticalHeaderNatTable(tableContainer, new VerticalTextPainter(
false, true, false));
createVerticalHeaderNatTable(tableContainer, new VerticalTextPainter(
true, true, false));
createVerticalHeaderNatTable(tableContainer,
new GradientBackgroundPainter(new VerticalTextPainter(false,
false, true)));
createVerticalHeaderNatTable(tableContainer, new VerticalTextPainter(
true, true, true));
createVerticalHeaderNatTable(tableContainer, new VerticalTextPainter(
true, true, 5, true));
createVerticalHeaderNatTable(tableContainer, new PaddingDecorator(
new VerticalTextPainter(true, true, 5, true), 5));
TextPainter underlineTextPainer = new TextPainter();
underlineTextPainer.setUnderline(true);
createNatTable2(tableContainer, underlineTextPainer);
TextPainter strikethroughTextPainer = new TextPainter();
strikethroughTextPainer.setStrikethrough(true);
createNatTable2(tableContainer, strikethroughTextPainer);
TextPainter underlineStrikethroughTextPainer = new TextPainter();
underlineStrikethroughTextPainer.setUnderline(true);
underlineStrikethroughTextPainer.setStrikethrough(true);
createNatTable2(tableContainer, underlineStrikethroughTextPainer);
VerticalTextPainter vunderlineTextPainer = new VerticalTextPainter(
true, true, true);
vunderlineTextPainer.setUnderline(true);
createVerticalHeaderNatTable(tableContainer, vunderlineTextPainer);
VerticalTextPainter vstrikethroughTextPainer = new VerticalTextPainter(
true, true, true);
vstrikethroughTextPainer.setStrikethrough(true);
createVerticalHeaderNatTable(tableContainer, vstrikethroughTextPainer);
VerticalTextPainter vunderlineStrikethroughTextPainer = new VerticalTextPainter(
true, true, true);
vunderlineStrikethroughTextPainer.setUnderline(true);
vunderlineStrikethroughTextPainer.setStrikethrough(true);
createVerticalHeaderNatTable(tableContainer,
vunderlineStrikethroughTextPainer);
// uncomment the following lines to see different calculation
// configurations with greater font sizes