} else if (Math.abs(dx - eu) < THRESHOLD_DISTANCE && thisy <= targetb && thisb >= targety) {
List<Quartet> list = new ArrayList<Quartet>();
Anchor a = new VerticalRightRelatedAnchor(target);
Quartet trio = new Quartet(er, er + dropAdapter.getHotspotPoint().x, miny, maxb, a);
list.add(trio);
a = new VerticalRightUnrelatedAnchor(target);
trio = new Quartet(eu, eu + dropAdapter.getHotspotPoint().x, miny, maxb, a);
list.add(trio);
return list;
} else if (Math.abs(dx - em) < THRESHOLD_DISTANCE && thisy <= targetb && thisb >= targety) {
List<Quartet> list = new ArrayList<Quartet>();
Anchor a = new VerticalRightRelatedAnchor(target);
Quartet trio = new Quartet(er, er + dropAdapter.getHotspotPoint().x, miny, maxb, a);
list.add(trio);
a = new VerticalRightUnrelatedAnchor(target);
trio = new Quartet(eu, eu + dropAdapter.getHotspotPoint().x, miny, maxb, a);
list.add(trio);
a = new VerticalRightLargeAnchor(target);
trio = new Quartet(em, em + dropAdapter.getHotspotPoint().x, miny, maxb, a);
list.add(trio);