Quartet trio = new Quartet(tm, 2 * tm - sp.x - todrop.getWidth(), miny, maxb, new VerticalCenterAnchor(target));
list.add(trio);
return list;
} else if (Math.abs(dx - targetx) < THRESHOLD_DISTANCE) {
List<Quartet> list = new ArrayList<Quartet>();
Quartet trio = new Quartet(targetx, targetx, miny, maxb, new VerticalLeftAlignAnchor(target));
list.add(trio);
return list;
} else if (Math.abs(dx - targeti) < THRESHOLD_DISTANCE && (Math.abs(thisy - sr) < THRESHOLD_DISTANCE || Math.abs(thisy - su) < THRESHOLD_DISTANCE)) {
List<Quartet> list = new ArrayList<Quartet>();
Quartet trio = new Quartet(targeti, targeti, miny, maxb, new VerticalIndentAnchor(target));