DynmapCore.setIgnoreChunkLoads(true);
//boolean isnormral = w.getEnvironment() == Environment.NORMAL;
// Load the required chunks.
while((cnt < max_to_load) && iterator.hasNext()) {
long startTime = System.nanoTime();
DynmapChunk chunk = iterator.next();
boolean vis = true;
if(visible_limits != null) {
vis = false;
for(VisibilityLimit limit : visible_limits) {
if (limit.doIntersectChunk(chunk.x, chunk.z)) {