image = javax.imageio.ImageIO.read( getClass().getResource( "dead_wumpus.png" ) );
}
} else if ( row == gameData.getGold().getRow() && col == gameData.getGold().getCol() ) {
image = javax.imageio.ImageIO.read( getClass().getResource( "g.png" ) );
} else if ( row == gameData.getHero().getRow() && col == gameData.getHero().getCol() ) {
Hero hero = gameData.getHero();
switch( hero.getDirection() ) {
case UP:
image = javax.imageio.ImageIO.read( getClass().getResource( "hero_up.png" ) );
break;
case DOWN:
image = javax.imageio.ImageIO.read( getClass().getResource( "hero_down.png" ) );