this.writersByClass = new HashMap<Class, TimersOutputMarshaller>();
this.writersByClass.put( SlidingTimeWindow.BehaviorJobContext.class, new BehaviorJobContextTimerOutputMarshaller() );
this.writersByInt.put( PersisterEnums.BEHAVIOR_TIMER, this.writersByClass.get( SlidingTimeWindow.BehaviorJobContext.class ) );
this.writersByClass.put( ActivationTimerJobContext.class, new ActivationTimerOutputMarshaller() );
this.writersByInt.put( PersisterEnums.ACTIVATION_TIMER, this.writersByClass.get(ActivationTimerJobContext.class) );
if ( resolverStrategyFactory == null ) {
ObjectMarshallingStrategy[] strats = (ObjectMarshallingStrategy[]) env.get( EnvironmentName.OBJECT_MARSHALLING_STRATEGIES );
if ( strats == null ) {