},holdemPlayerListener)), gameStateContainer, new PlayerId(serial));
this.transListener = new TranslatingListener();
this.gameStateContainer = gameStateContainer;
this.conn.addListeners(transListener);
if(tableContext.pastInitialBuyIn){
conn.sendRemote(new Rebuy(serial, game_id, buyIn));
}else{
logger.warn("Ignoring buyin because tablepicker already bought in for us.");
tableContext.pastInitialBuyIn = true;
}