PlayerId id = getId(playerChips);
PlayerState player = getGameState().getPlayer(id);
if(player!= null && inWinnerZone.get()){
int prevStack = player.getStack();
if(prevStack != playerChips.getMoney()){
dispatch(new WinnerEvent(ImmutableSet.of(new Winner(id,playerChips.getMoney()-prevStack))));
}
}
//refresh state
player = getGameState().getPlayer(id);