protected void removeBrokePlayers() {
for (MutableSeatedPlayer player : getGame().getTable().getMutableSeatedPlayers()) {
if (player.isBroke()) {
try {
getGame().sitOut(player, true);
gameMediator.publishSitOutEvent(new SitOutEvent(player.getId()));
if(!game.getTableConfiguration().isAutoDeal()){
game.pauzeGame();
}
} catch (IllegalActionException e) {
throw new IllegalStateException();