setBlock(getActualBlock(x, y, z), Material.VINE, data);
}
}
public final void setSlabs(int x1, int x2, int y1, int y2, int z1, int z2, Material material, boolean inverted) {
Step data = new Step(material);
data.setInverted(inverted);
setBlocks(x1, x2, y1, y2, z1, z2, Material.STEP, data);
}