generator.treeProvider.generateNormalTree(generator, chunk, x, y, z, TreeType.ACACIA);
break;
case WHEAT:
chunk.setBlockIfNot(x, y - 1, z, Material.SOIL);
chunk.setBlock(x, y, z, Material.CROPS, new Crops(getRandomWheatGrowth())); //TODO: Bukkit type mismatch/missing
break;
case CARROTS:
chunk.setBlockIfNot(x, y - 1, z, Material.SOIL);
BlackMagic.setBlock(chunk, x, y, z, Material.CARROT, getRandomCarrotGrowth()); //TODO: Bukkit missing proper MaterialData
break;