memoryUpdateCallbackHandler.getMemoryAssigned());
this.shuffleManager = new ShuffleManager(getContext(), conf, getNumPhysicalInputs(), ifileBufferSize,
ifileReadAhead, ifileReadAheadLength, codec, inputManager);
this.inputEventHandler = new ShuffleInputEventHandlerImpl(getContext(), shuffleManager,
inputManager, codec, ifileReadAhead, ifileReadAheadLength);
////// End of Initial configuration
this.shuffleManager.run();