return baseline;
}
@Override
protected void setSkinLocation(int skinX, int skinY) {
ComponentNode componentNode = (ComponentNode) getNode();
Component component = componentNode.getComponent();
if (component != null) {
// I have to un-translate the x and y coordinates because the
// component is painted by the Container object, and it's co-ordinates
// are relative to the Container object, not to the document node hierarchy.