break;
case PDShadingResources.SHADING_TYPE2:
paint = new AxialShadingPaint((PDShadingType2)getShading(), getMatrix(), pageHeight);
break;
case PDShadingResources.SHADING_TYPE3:
paint = new RadialShadingPaint((PDShadingType3)getShading(), getMatrix(), pageHeight);
break;
case PDShadingResources.SHADING_TYPE4:
paint = new Type4ShadingPaint((PDShadingType4)getShading(), getMatrix(), pageHeight);
break;
case PDShadingResources.SHADING_TYPE5: