Package org.apache.myfaces.trinidadinternal.image.painter

Examples of org.apache.myfaces.trinidadinternal.image.painter.PaintContext


        // size 1x1 - we need this image to get the Graphics obejct
        // for measuring.
        BufferedImage measureImage = createImage(1, 1);

        // Create a PaintContext to use for measuring
        PaintContext measureContext = createPaintContext(imageContext,
                                                         measureImage,
                                                         requestedProperties,
                                                         responseProperties);

        // Get a measurement for the requested image
        Dimension d = painter.getPreferredSize(measureContext);

        int width = d.width;
        int height = d.height;

        // We're done with the measure image and context - free them up
        measureImage.flush();
        disposePaintContext(measureContext);

        // Now that we know how big the image should be, create the image
        // that we'll use for painting
        BufferedImage paintImage = createImage(width, height);

        // Create a PaintContext to use for drawing
        PaintContext paintContext = createPaintContext(imageContext,
                                                       paintImage,
                                                       requestedProperties,
                                                       responseProperties);

        // Fill in the image with the surrounding color
        Graphics g = paintContext.getPaintGraphics();
        Color oldColor = g.getColor();
        g.setColor(paintContext.getSurroundingColor());
        g.fillRect(0, 0, width, height);
        g.setColor(oldColor);

        // Paint the image
        painter.paint(paintContext, g, 0, 0, width, height);
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        // size 1x1 - we need this image to get the Graphics obejct
        // for measuring.
        BufferedImage measureImage = createImage(1, 1);

        // Create a PaintContext to use for measuring
        PaintContext measureContext = createPaintContext(imageContext,
                                                         measureImage,
                                                         requestedProperties,
                                                         responseProperties);

        // Get a measurement for the requested image
        Dimension d = painter.getPreferredSize(measureContext);

        int width = d.width;
        int height = d.height;

        // We're done with the measure image and context - free them up
        measureImage.flush();
        disposePaintContext(measureContext);

        // Now that we know how big the image should be, create the image
        // that we'll use for painting
        BufferedImage paintImage = createImage(width, height);

        // Create a PaintContext to use for drawing
        PaintContext paintContext = createPaintContext(imageContext,
                                                       paintImage,
                                                       requestedProperties,
                                                       responseProperties);

        // Fill in the image with the surrounding color
        Graphics g = paintContext.getPaintGraphics();
        Color oldColor = g.getColor();
        g.setColor(paintContext.getSurroundingColor());
        g.fillRect(0, 0, width, height);
        g.setColor(oldColor);

        // Paint the image
        painter.paint(paintContext, g, 0, 0, width, height);
View Full Code Here

        // size 1x1 - we need this image to get the Graphics obejct
        // for measuring.
        BufferedImage measureImage = createImage(1, 1);

        // Create a PaintContext to use for measuring
        PaintContext measureContext = createPaintContext(imageContext,
                                                         measureImage,
                                                         requestedProperties,
                                                         responseProperties);

        // Get a measurement for the requested image
        Dimension d = painter.getPreferredSize(measureContext);

        int width = d.width;
        int height = d.height;

        // We're done with the measure image and context - free them up
        measureImage.flush();
        disposePaintContext(measureContext);

        // Now that we know how big the image should be, create the image
        // that we'll use for painting
        BufferedImage paintImage = createImage(width, height);

        // Create a PaintContext to use for drawing
        PaintContext paintContext = createPaintContext(imageContext,
                                                       paintImage,
                                                       requestedProperties,
                                                       responseProperties);

        // Fill in the image with the surrounding color
        Graphics g = paintContext.getPaintGraphics();
        Color oldColor = g.getColor();
        g.setColor(paintContext.getSurroundingColor());
        g.fillRect(0, 0, width, height);
        g.setColor(oldColor);

        // Paint the image
        painter.paint(paintContext, g, 0, 0, width, height);
View Full Code Here

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