* kill any services and it will not perform any restarts.
*/
public class NoKillMonkeyFactory extends MonkeyFactory {
@Override public ChaosMonkey build() {
Action[] actions1 = new Action[] {
new CompactTableAction(tableName, MonkeyConstants.DEFAULT_PERIODIC_ACTION1_PERIOD),
new CompactRandomRegionOfTableAction(tableName,
MonkeyConstants.DEFAULT_COMPACT_RANDOM_REGION_RATIO),
new FlushTableAction(tableName),
new FlushRandomRegionOfTableAction(tableName),
new MoveRandomRegionOfTableAction(tableName)