DefineShapeTag clipShape = createDefineShapeTag(null, clipRectRecords, new SolidColorFillNode(), null, context.getTransform());
FXGMatrix bitmapMatrix = TypeHelper.bitmapFillMatrix(fillNode, defImage, edgeBounds);
FXGMatrix clipMatrix = new FXGMatrix(bitmapMatrix.a, bitmapMatrix.b, bitmapMatrix.c, bitmapMatrix.d, 0, 0);
clipMatrix.scale(1.0/ISWFConstants.TWIPS_PER_PIXEL, 1.0/ISWFConstants.TWIPS_PER_PIXEL);
clipMatrix.translate(bitmapMatrix.tx, bitmapMatrix.ty);
GraphicContext clipContext = new GraphicContext();
clipContext.setTransform(clipMatrix);
PlaceObject3Tag(clipShape, clipContext);
spriteStack.pop();
// Set the depth of the mask to that of the bitmap image fill
clipContext.setTransform(context.getTransform());
PlaceObject3Tag po3clip = PlaceObject3Tag(clipSprite, clipContext);
po3clip.setClipDepth(po3clip.getDepth() + 1);
po3clip.setHasClipDepth(true);
Styles styles = new Styles(new FillStyleArray(), new LineStyleArray());
// Then, process the bitmap image fill
ShapeWithStyle sws = new ShapeWithStyle(styles);
int lineStyleIndex = 0;
int fillStyle0Index = 1;
int fillStyle1Index = 0;
FillStyle fillStyle = createFillStyle(fill, edgeBounds);
if(fillStyle != null)
sws.getFillStyles().add(fillStyle);
if (windings.length > 0)
ShapeHelper.setPathStyles(shapeRecords, lineStyleIndex, fillStyle0Index, fillStyle1Index, styles);
else
ShapeHelper.setStyles(shapeRecords, lineStyleIndex, fillStyle0Index, fillStyle1Index, styles);
sws.addShapeRecords(shapeRecords);
DefineShape4Tag imageShape = new DefineShape4Tag();
imageShape.setShapes(sws);
imageShape.setShapeBounds(edgeBounds);
imageShape.setEdgeBounds(edgeBounds);
if ((fill != null) &&( windings.length > 0))
{
Winding windingValue = windings[0];
imageShape.setUsesFillWindingRule(windingValue == Winding.NON_ZERO);
}
PlaceObject3Tag po3 = PlaceObject3Tag(imageShape, context);
if (stroke != null)
{
//make a copy of ShapeRecord for strokes
ArrayList<ShapeRecord> shapeRecords2 = new ArrayList<ShapeRecord>(shapeRecords);
Collections.copy(shapeRecords2, shapeRecords);
Styles strokeStyles = new Styles(new FillStyleArray(), new LineStyleArray());
//generate the define sprite for the stroke object with no clipping
ShapeWithStyle swsStroke = new ShapeWithStyle(strokeStyles);
// Consider linestyle stroke widths with bounds calculation
AbstractStrokeNode strokeNode = (AbstractStrokeNode) stroke;
LineStyle ls = createGenericLineStyle(strokeNode);
Rect shapeBounds = node.getBounds(shapeRecords2, ls);
LineStyle lineStyle = createLineStyle(stroke, shapeBounds);
swsStroke.getLineStyles().add(lineStyle);
lineStyleIndex = 1;
fillStyle0Index = 0;
fillStyle1Index = 0;
ShapeHelper.replaceStyles(shapeRecords2, lineStyleIndex, fillStyle0Index, fillStyle1Index, strokeStyles);
swsStroke.addShapeRecords(shapeRecords2);
DefineShape4Tag strokeShape = new DefineShape4Tag();
strokeShape.setShapes(swsStroke);
strokeShape.setShapeBounds(shapeBounds);
strokeShape.setEdgeBounds(edgeBounds);
po3 = PlaceObject3Tag(strokeShape, context);
}
spriteStack.pop();
po3 = PlaceObject3Tag(imageSprite, new GraphicContext());
// If filters were not processed, place the topmost sprite in display list and apply filters
// This is done to force processing of masks before filters
if (filters != null)
{
DefineSpriteTag sprite = spriteStack.pop();
GraphicContext gc = new GraphicContext();
gc.filters = filters;
PlaceObject3Tag poFilter = PlaceObject3Tag(sprite, gc);
return poFilter;
}