Package org.apache.flex.compiler.internal.fxg.dom

Examples of org.apache.flex.compiler.internal.fxg.dom.GraphicContentNode


    {
        if (nodes == null) return;
        Iterator<GraphicContentNode> iterator = nodes.iterator();
        while (iterator.hasNext())
        {
            GraphicContentNode node = iterator.next();
            graphicContentNode(node);
        }
    }
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            if (filters == null)
            {
                List<GraphicContentNode> children = node.children;
                if (children != null)
                {
                    GraphicContentNode gcNode0 = (GraphicContentNode) children.get(0);
                    filters = gcNode0.filters;
                    if (filters != null)
                    {
                        //check if all the nodes share the same filter
                        for (int i = 1; ((i < children.size()) && filters!= null); i++)
                        {
                            GraphicContentNode gcNodeI = (GraphicContentNode) children.get(i);
                            if (gcNodeI.filters != filters)
                                filters = null;
                        }
                    }

                    if (filters != null)
                    {
                        for (int i = 0; (i < children.size()) ; i++)
                        {
                            GraphicContentNode gcNodeI = (GraphicContentNode) children.get(i);
                            gcNodeI.filters = null;
                        }                       
                    }
                   
                }
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        if ((mask == null) || (mask.children == null))
            return;
      Iterator<GraphicContentNode> iter = mask.children.iterator();
      while (iter.hasNext())
      {
        GraphicContentNode gcNode = iter.next();
        if (gcNode instanceof GroupNode)
        {
          markLeafNodesAsMask(maskableNode, (GroupNode) gcNode);
        }
        else
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        {
            return true;
        }
        else if (node instanceof GraphicContentNode)
        {
            GraphicContentNode graphicNode = (GraphicContentNode)node;
            if (graphicNode.blendMode.needsPixelBenderSupport())
                return true;
        }

        return false;
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