Package org.apache.batik.ext.awt.image.rendered

Examples of org.apache.batik.ext.awt.image.rendered.FloodRed


            // If there is no intersection, return null
            return null;
        }

        CachableRed cr;
        cr = new FloodRed(renderedArea, getFloodPaint());
        // We use a pad because while FloodRed will advertise it's
        // bounds based on renderedArea it will actually provide the
        // flood data anywhere.
        cr = new PadRed(cr, renderedArea, PadMode.ZERO_PAD, null);
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                    // up to this point, so ignore inputs to this point.
                    srcs.clear();
                    break;

                case CompositeRule.RULE_ARITHMETIC:
                    srcs.add(new FloodRed(devRect));
                    break;

                default:
                    // All other cases we simple pretend the image didn't
                    // exist (fully transparent image has no affect).
View Full Code Here

            // If there is no intersection, return null
            return null;
        }

        CachableRed cr;
        cr = new FloodRed(renderedArea, getFloodPaint());
        // We use a pad because while FloodRed will advertise it's
        // bounds based on renderedArea it will actually provide the
        // flood data anywhere.
        cr = new PadRed(cr, renderedArea, PadMode.ZERO_PAD, null);
View Full Code Here

                    // up to this point, so ignore inputs to this point.
                    srcs.clear();
                    break;

                case CompositeRule.RULE_ARITHMETIC:
                    srcs.add(new FloodRed(devRect));
                    break;

                default:
                    // All other cases we simple pretend the image didn't
                    // exist (fully transparent image has no affect).
View Full Code Here

                    // up to this point, so ignore inputs to this point.
                    srcs.clear();
                    break;

                case CompositeRule.RULE_ARITHMETIC:
                    srcs.add(new FloodRed(devRect));
                    break;

                default:
                    // All other cases we simple pretend the image didn't
                    // exist (fully transparent image has no affect).
View Full Code Here

            // If there is no intersection, return null
            return null;
        }

        CachableRed cr;
        cr = new FloodRed(renderedArea, getFloodPaint());
        // We use a pad because while FloodRed will advertise it's
        // bounds based on renderedArea it will actually provide the
        // flood data anywhere.
        cr = new PadRed(cr, renderedArea, PadMode.ZERO_PAD, null);
View Full Code Here

            // If there is no intersection, return null
            return null;
        }

        CachableRed cr;
        cr = new FloodRed(renderedArea, getFloodPaint());
        // We use a pad because while FloodRed will advertise it's
        // bounds based on renderedArea it will actually provide the
        // flood data anywhere.
        cr = new PadRed(cr, renderedArea, PadMode.ZERO_PAD, null);
View Full Code Here

                    // up to this point, so ignore inputs to this point.
                    srcs.clear();
                    break;

                case CompositeRule.RULE_ARITHMETIC:
                    srcs.add(new FloodRed(devRect));
                    break;

                default:
                    // All other cases we simple pretend the image didn't
                    // exist (fully transparent image has no affect).
View Full Code Here

                    // up to this point, so ignore inputs to this point.
                    srcs.clear();
                    break;

                case CompositeRule.RULE_ARITHMETIC:
                    srcs.add(new FloodRed(devRect));
                    break;

                default:
                    // All other cases we simple pretend the image didn't
                    // exist (fully transparent image has no affect).
View Full Code Here

            // If there is no intersection, return null
            return null;
        }

        CachableRed cr;
        cr = new FloodRed(renderedArea, getFloodPaint());
        // We use a pad because while FloodRed will advertise it's
        // bounds based on renderedArea it will actually provide the
        // flood data anywhere.
        cr = new PadRed(cr, renderedArea, PadMode.ZERO_PAD, null);
View Full Code Here

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