float[] _ypts = new float[ count ];
for ( int k = 0; k < count; k++ ) {
_xpts[k] = scaleX * ( vpX + xOffset + mr.elementAt( k*2+1 ) );
_ypts[k] = scaleY * ( vpY + yOffset + mr.elementAt( k*2+2 ) );
}
Polyline2D pol = new Polyline2D(_xpts, _ypts, count);
paintWithPen(penObject, pol, g2d);
}
break;
case WMFConstants.META_RECTANGLE: