new Object[] {units,
ATTR_CLIP_PATH_UNITS}));
}
if (unitsType == SVGUtilities.OBJECT_BOUNDING_BOX) {
// units are resolved using objectBoundingBox
ctx.setCurrentViewport(new ObjectBoundingBoxViewport());
}
// compute an additional transform related the clipPathUnits
Tx = SVGUtilities.convertAffineTransform(Tx, gn, unitsType);
// build the clipPath according to the clipPath's children