public void keyTyped(KeyEvent e) {
}
public void mouseClicked(MouseEvent e) {
N3Ray ray = scene.getActiveCamera().getRay(new N3Point2D((float) e.getX(), (float) e.getY()), 1000.0f);
Vector objects = scene.getHierarchyRoot().testRec(ray);
if (objects.size() > 0) {
scene.Zorder(objects, scene.getActiveCamera().getPosition());
N3VisualObject o = (N3VisualObject) objects.elementAt(0);
if (o.testGeometry(ray, true))