WorldDAO.updateTime(world);
} catch (SQLException ex) {
System.err.println(ex.getMessage());
}
ResponseUpdateTime responseUpdateTime = new ResponseUpdateTime();
responseUpdateTime.setMonth(world.getMonth());
responseUpdateTime.setYear(world.getYear());
responseUpdateTime.setDuration(Constants.MONTH_DURATION);
responseUpdateTime.setRate(gameScale);
GameServer.getInstance().addResponseForWorld(world.getID(), responseUpdateTime);
for (Player player : world.getPlayers()) {
GameServer.getInstance().updateExperience(player, 300);
GameServer.getInstance().updateCash(player, 350);