Package networking.response

Examples of networking.response.ResponseUpdateTime


                responses.add(responseStartWorld = new ResponseStartWorld());

                responseStartWorld.setStatus(true);

                responses.add(responseUpdateTime = new ResponseUpdateTime());

                responseUpdateTime.setMonth(world.getMonth());
                responseUpdateTime.setYear(world.getYear());
                responseUpdateTime.setDuration(Constants.MONTH_DURATION);
                responseUpdateTime.setCurrent((int) world.getSeconds());
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                            WorldDAO.updateTime(world);
                        } catch (SQLException ex) {
                            System.err.println(ex.getMessage());
                        }

                        ResponseUpdateTime responseUpdateTime = new ResponseUpdateTime();
                        responseUpdateTime.setMonth(world.getMonth());
                        responseUpdateTime.setYear(world.getYear());
                        responseUpdateTime.setDuration(Constants.MONTH_DURATION);
                        responseUpdateTime.setRate(gameScale);
                        GameServer.getInstance().addResponseForWorld(world.getID(), responseUpdateTime);

                        for (Player player : world.getPlayers()) {
                            GameServer.getInstance().updateExperience(player, 300);
                            GameServer.getInstance().updateCash(player, 350);
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Related Classes of networking.response.ResponseUpdateTime

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