gameTypes.addTreeSelectionListener(this);
gameTypes.setCellRenderer(new TreeRenderer());
gamesModel = new GameTableModel();
games = new TranslucentJTable(gamesModel,0.5f) {
public Component prepareRenderer(TableCellRenderer renderer, int row, int column) {
Component c = super.prepareRenderer(renderer, row, column);
if (c instanceof JComponent) {
JComponent jc = (JComponent) c;
Game game = (Game)gamesModel.getDataVector().get(row);