@Override
public void clientConnected(NetConnection connection)
{
logMessage("* Connected client " + connection.getID() + ", " + connection.getRemoteAddressTCP());
Node entityNode = server.createNode(Entity.getClassId());
entityNode.setOwner(connection.getID());
Entity entity = new Entity(entityNode, 0, 0);
game.addEntity(entity);
server.addNode(entityNode);
eventHandler.entityCreated(entity, true);
logMessage(" Created entity " + entityNode.getId() + "/" + entityNode.getClassId());
}