final Component thisWindow = this;
final GradientPanel contentPane = (GradientPanel) this.getContentPane();
GumpScanningThread t = new GumpScanningThread(gumpVector, this,
gumpReader);
t.addGumpScanningListener(new GumpScanningListener() {
@Override
public void gumpScanningFinished(GumpScanningEvent evt) {
contentPane.setBlurred(false);
contentPane.repaint();
Vector<Gump> newGumpVector = evt.getNewGumps();