{
// we store all data from players who are disconnected while in an event in order to restore it in the next login
if (player.atEvent)
{
EventData data = new EventData(player.eventX, player.eventY, player.eventZ, player.eventkarma, player.eventpvpkills, player.eventpkkills, player.eventTitle, player.kills, player.eventSitForced);
L2Event.connectionLossData.put(player.getName(), data);
}
if (player.isFlying())
{
player.removeSkill(SkillTable.getInstance().getInfo(4289, 1));