{
Node a = attrs.item(i);
if ("skill".equalsIgnoreCase(a.getNodeName()))
{
boolean val = Boolean.valueOf(a.getNodeValue());
cond = joinAnd(cond, new ConditionWithSkill(val));
}
if ("night".equalsIgnoreCase(a.getNodeName()))
{
boolean val = Boolean.valueOf(a.getNodeValue());
cond = joinAnd(cond, new ConditionGameTime(CheckGameTime.NIGHT, val));