if (Config.L2JMOD_CHAMPION_ENABLE && _activeChar.isChampion())
bonusAtk = Config.L2JMOD_CHAMPION_ATK;
double attack = _activeChar.getTemplate().baseMAtk * bonusAtk;
// Get the skill type to calculate its effect in function of base stats
// of the L2Character target
Stats stat = skill == null ? null : skill.getStat();
if (stat != null)
{
switch (stat)
{