Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.StopRotation


            _actor.broadcastPacket(msg);

            if (pos != null)
            {
                // Send a Server->Client packet StopRotation to the actor and all L2PcInstance in its _knownPlayers
                StopRotation sr = new StopRotation(_actor, pos.heading);
                _actor.sendPacket(sr);
                _actor.broadcastPacket(sr);
            }
        }
    }
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  @Override
  protected void runImpl()
  {
    if (getClient().getActiveChar() == null)
        return;
    StopRotation sr = new StopRotation(getClient().getActiveChar(), _degree);
    getClient().getActiveChar().broadcastPacket(sr);
  }
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Related Classes of net.sf.l2j.gameserver.serverpackets.StopRotation

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