Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.SetSummonRemainTime


        }

        // prevent useless packet-sending when the difference isn't visible.
        if ((_summon.lastShowntimeRemaining - newTimeRemaining) > maxTime/352)
        {
          _summon.getOwner().sendPacket(new SetSummonRemainTime(maxTime,(int) newTimeRemaining));
          _summon.lastShowntimeRemaining = (int) newTimeRemaining;
        }
      }
            catch (Throwable e)
            {
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Related Classes of net.sf.l2j.gameserver.serverpackets.SetSummonRemainTime

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