//Logout Character
try {
L2GameClient.saveCharToDisk(player);
//SystemMessage sm = new SystemMessage(SystemMessage.YOU_HAVE_WON_THE_WAR_OVER_THE_S1_CLAN);
//player.sendPacket(sm);
ServerClose ql = new ServerClose();
player.sendPacket(ql);
} catch (Throwable t) {}
}
try { Thread.sleep(1000); } catch (Throwable t) {_log.log(Level.INFO, "", t);}