Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.PledgeSkillList


      activeChar.sendPacket(new SystemMessage(SystemMessageId.CLAN_MEMBERSHIP_TERMINATED));
    }

    if (activeChar.getClan() != null)
    {
      activeChar.sendPacket(new PledgeSkillList(activeChar.getClan()));

      for (Siege siege : SiegeManager.getInstance().getSieges())
        {
          if (!siege.getIsInProgress()) continue;
        if (siege.checkIsAttacker(activeChar.getClan()))
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        player.sendPacket(sm);
        player.getClan().broadcastToOnlineMembers(sm);
        player.getClan().addNewSkill(skill);
        activeChar.sendMessage("You gave the Clan Skill: "+skillname+" to the clan "+player.getClan().getName()+".");
       
        activeChar.getClan().broadcastToOnlineMembers(new PledgeSkillList(activeChar.getClan()))
        for(L2PcInstance member: activeChar.getClan().getOnlineMembers("")) 
        { 
          member.sendSkillList()
        }
        showMainPage(activeChar);
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            SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_SKILL_S1_ADDED);
            sm.addSkillName(_id);
            player.sendPacket(sm);
            sm = null;
           
            player.getClan().broadcastToOnlineMembers(new PledgeSkillList(player.getClan()));
           
            for(L2PcInstance member: player.getClan().getOnlineMembers(""))
            {
              member.sendSkillList();
            }
View Full Code Here

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Related Classes of net.sf.l2j.gameserver.serverpackets.PledgeSkillList

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