Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.PartyMatchList


      // for now we only fill it once

      //Collection<L2PcInstance> players = L2World.getInstance().getAllPlayers();
      //L2PcInstance[] allPlayers = players.toArray(new L2PcInstance[players.size()]);
      L2PcInstance[] empty = new L2PcInstance[] { };
      @SuppressWarnings("unused")
      PartyMatchList matchList = new PartyMatchList(empty);
      //sendPacket(matchList);
    }
    else if (_status == 3)
    {
      // client does not need any more updates
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Related Classes of net.sf.l2j.gameserver.serverpackets.PartyMatchList

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