if (Config.ASSERT) assert getPosition().getWorldRegion() != null;
L2WorldRegion oldregion = getPosition().getWorldRegion();
// Create a server->client GetItem packet to pick up the L2ItemInstance
GetItem gi = new GetItem((L2ItemInstance)this, player.getObjectId());
player.broadcastPacket(gi);
synchronized (this)
{
_isVisible = false;