// apply augmentation boni for equipped items
for (L2ItemInstance temp : activeChar.getInventory().getAugmentedItems())
if (temp != null && temp.isEquipped()) temp.getAugmentation().applyBoni(activeChar);
//Expand Skill
ExStorageMaxCount esmc = new ExStorageMaxCount(activeChar);
activeChar.sendPacket(esmc);
activeChar.getMacroses().sendUpdate();
sendPacket(new UserInfo(activeChar));